--------------------------------------------------------------------------- --- Menubar module, which aims to provide a freedesktop menu alternative -- -- List of menubar keybindings: -- --- -- -- * "Left" | "C-j" select an item on the left -- * "Right" | "C-k" select an item on the right -- * "Backspace" exit the current category if we are in any -- * "Escape" exit the current directory or exit menubar -- * "Home" select the first item -- * "End" select the last -- * "Return" execute the entry -- * "C-Return" execute the command with awful.spawn -- * "C-M-Return" execute the command in a terminal -- -- @author Alexander Yakushev <yakushev.alex@gmail.com> -- @copyright 2011-2012 Alexander Yakushev -- @module menubar --------------------------------------------------------------------------- -- Grab environment we need local capi = { client = client, mouse = mouse, screen = screen } local gmath = require("gears.math") local awful = require("awful") local gfs = require("gears.filesystem") local common = require("awful.widget.common") local theme = require("beautiful") local wibox = require("wibox") local gcolor = require("gears.color") local gstring = require("gears.string") local gdebug = require("gears.debug") local function get_screen(s) return s and capi.screen[s] end --- Menubar normal text color. -- @beautiful beautiful.menubar_fg_normal --- Menubar normal background color. -- @beautiful beautiful.menubar_bg_normal --- Menubar border width. -- @beautiful beautiful.menubar_border_width -- @tparam[opt=0] number menubar_border_width --- Menubar border color. -- @beautiful beautiful.menubar_border_color --- Menubar selected item text color. -- @beautiful beautiful.menubar_fg_normal --- Menubar selected item background color. -- @beautiful beautiful.menubar_bg_normal -- menubar local menubar = { menu_entries = {} } menubar.menu_gen = require("menubar.menu_gen") menubar.utils = require("menubar.utils") local compute_text_width = menubar.utils.compute_text_width local current_page = {} -- Options section --- When true the .desktop files will be reparsed only when the -- extension is initialized. Use this if menubar takes much time to -- open. -- @tfield[opt=true] boolean cache_entries menubar.cache_entries = true --- When true the categories will be shown alongside application -- entries. -- @tfield[opt=true] boolean show_categories menubar.show_categories = true --- Specifies the geometry of the menubar. This is a table with the keys -- x, y, width and height. Missing values are replaced via the screen's -- geometry. However, missing height is replaced by the font size. -- @table geometry -- @tfield number geometry.x A forced horizontal position -- @tfield number geometry.y A forced vertical position -- @tfield number geometry.width A forced width -- @tfield number geometry.height A forced height menubar.geometry = { width = nil, height = nil, x = nil, y = nil } menubar.geometry_override = { width = nil, height = nil, x = nil, y = nil } --- Width of blank space left in the right side. -- @tfield number right_margin menubar.right_margin = theme.xresources.apply_dpi(8) --- Label used for "Next page", default "▶▶". -- @tfield[opt="▶▶"] string right_label menubar.right_label = "▶▶ " --- Label used for "Previous page", default "◀◀". -- @tfield[opt="◀◀"] string left_label menubar.left_label = "◀◀ " -- awful.widget.common.list_update adds three times a margin of dpi(4) -- for each item: -- @tfield number list_interspace local list_interspace = theme.xresources.apply_dpi(4) * 3 --- Allows user to specify custom parameters for prompt.run function -- (like colors). -- @see awful.prompt menubar.prompt_args = {} -- Private section local current_item = 1 local previous_item = nil local current_category = nil local shownitems = nil local instance = nil local common_args = { w = wibox.layout.fixed.vertical(), data = setmetatable({}, { __mode = 'kv' }) } --- Wrap the text with the color span tag. -- @param s The text. -- @param c The desired text color. -- @return the text wrapped in a span tag. local function colortext(s, c) return "" .. s .. "" end --- Get how the menu item should be displayed. -- @param o The menu item. -- @return item name, item background color, background image, item icon. local function label(o) local fg_color = theme.menubar_fg_normal or theme.menu_fg_normal or theme.fg_normal local bg_color = theme.menubar_tag_bg_normal or theme.menu_tag_bg_normal or theme.tag_bg_normal or "#00000000" -- option to ste ttag background color different than background color. Needed because the normal way would make tags darker than the background anyways -> was annoying if o.focused then fg_color = theme.menubar_fg_focus or theme.menu_fg_focus or theme.fg_focus bg_color = theme.menubar_bg_focus or theme.menu_bg_focus or theme.bg_focus end return colortext(gstring.xml_escape(o.name), fg_color), bg_color, nil, nil-- o.icon end local function load_count_table() if instance.count_table then return instance.count_table end instance.count_table = {} local count_file_name = gfs.get_cache_dir() .. "/menu_count_file" local count_file = io.open (count_file_name, "r") if count_file then for line in count_file:lines() do local name, count = string.match(line, "([^;]+);([^;]+)") if name ~= nil and count ~= nil then instance.count_table[name] = count end end count_file:close() end return instance.count_table end local function write_count_table(count_table) count_table = count_table or instance.count_table local count_file_name = gfs.get_cache_dir() .. "/menu_count_file" local count_file = assert(io.open(count_file_name, "w")) for name, count in pairs(count_table) do local str = string.format("%s;%d\n", name, count) count_file:write(str) end count_file:close() end --- Perform an action for the given menu item. -- @param o The menu item. -- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text. local function perform_action(o) if not o then return end if o.key then current_category = o.key local new_prompt = shownitems[current_item].name .. ": " previous_item = current_item current_item = 1 return true, "", new_prompt elseif shownitems[current_item].cmdline then awful.spawn(shownitems[current_item].cmdline) -- load count_table from cache file local count_table = load_count_table() -- increase count local curname = shownitems[current_item].name count_table[curname] = (count_table[curname] or 0) + 1 -- write updated count table to cache file write_count_table(count_table) -- Let awful.prompt execute dummy exec_callback and -- done_callback to stop the keygrabber properly. return false end end -- Cut item list to return only current page. -- @tparam table all_items All items list. -- @tparam str query Search query. -- @tparam number|screen scr Screen -- @return table List of items for current page. local function get_current_page(all_items, query, scr) scr = get_screen(scr) if not instance.prompt.width then instance.prompt.width = compute_text_width(instance.prompt.prompt, scr) end if not menubar.left_label_width then menubar.left_label_width = compute_text_width(menubar.left_label, scr) end if not menubar.right_label_width then menubar.right_label_width = compute_text_width(menubar.right_label, scr) end --local available_space = instance.geometry.width - menubar.right_margin - -- menubar.right_label_width - menubar.left_label_width - -- compute_text_width(query, scr) - instance.prompt.width -- space character is added as input cursor placeholder local extra_width = menubar.left_label_width local subtracted = false local item_height = 24 local available_space = menubar.geometry.height - item_height * 2 -- TODO: dirty fix local width_sum = 0 current_page = {} for i, item in ipairs(all_items) do item.width = item.width or ( compute_text_width(item.name, scr) + (item.icon and (item_height + list_interspace) or 0) ) -- TODO: 20 = dirty fix local total_height = item_height * math.floor(item.width / menubar.geometry.width + 1) if width_sum + total_height > available_space then if current_item < i then table.insert(current_page, { name = menubar.right_label, icon = nil }) break end current_page = { { name = menubar.left_label, icon = nil }, item, } width_sum = total_height * 2 -- TODO: 20 = dirty fix else table.insert(current_page, item) width_sum = width_sum + total_height -- TODO: 20 = dirty fix end end return current_page end --- Update the menubar according to the command entered by user. -- @tparam number|screen scr Screen local function menulist_update(scr) local query = instance.query or "" shownitems = {} local pattern = gstring.query_to_pattern(query) -- All entries are added to a list that will be sorted -- according to the priority (first) and weight (second) of its -- entries. -- If categories are used in the menu, we add the entries matching -- the current query with high priority as to ensure they are -- displayed first. Afterwards the non-category entries are added. -- All entries are weighted according to the number of times they -- have been executed previously (stored in count_table). local count_table = load_count_table() local command_list = {} local PRIO_NONE = 0 local PRIO_CATEGORY_MATCH = 2 -- Add the categories if menubar.show_categories then for _, v in pairs(menubar.menu_gen.all_categories) do v.focused = false if not current_category and v.use then -- check if current query matches a category if string.match(v.name, pattern) then v.weight = 0 v.prio = PRIO_CATEGORY_MATCH -- get use count from count_table if present -- and use it as weight if string.len(pattern) > 0 and count_table[v.name] ~= nil then v.weight = tonumber(count_table[v.name]) end -- check for prefix match if string.match(v.name, "^" .. pattern) then -- increase default priority v.prio = PRIO_CATEGORY_MATCH + 1 else v.prio = PRIO_CATEGORY_MATCH end table.insert (command_list, v) end end end end -- Add the applications according to their name and cmdline for _, v in ipairs(menubar.menu_entries) do v.focused = false if not current_category or v.category == current_category then -- check if the query matches either the name or the commandline -- of some entry if string.match(v.name, pattern) or string.match(v.cmdline, pattern) then v.weight = 0 v.prio = PRIO_NONE -- get use count from count_table if present -- and use it as weight if string.len(pattern) > 0 and count_table[v.name] ~= nil then v.weight = tonumber(count_table[v.name]) end -- check for prefix match if string.match(v.name, "^" .. pattern) or string.match(v.cmdline, "^" .. pattern) then -- increase default priority v.prio = PRIO_NONE + 1 else v.prio = PRIO_NONE end table.insert (command_list, v) end end end local function compare_counts(a, b) if a.prio == b.prio then return a.weight > b.weight end return a.prio > b.prio end -- sort command_list by weight (highest first) table.sort(command_list, compare_counts) -- copy into showitems shownitems = command_list if #shownitems > 0 then -- Insert a run item value as the last choice table.insert(shownitems, { name = "Exec: " .. query, cmdline = query, icon = nil }) if current_item > #shownitems then current_item = #shownitems end shownitems[current_item].focused = true else table.insert(shownitems, { name = "", cmdline = query, icon = nil }) end common.list_update(common_args.w, nil, label, common_args.data, get_current_page(shownitems, query, scr)) end --- Refresh menubar's cache by reloading .desktop files. -- @tparam[opt] screen scr Screen. function menubar.refresh(scr) scr = get_screen(scr or awful.screen.focused() or 1) menubar.menu_gen.generate(function(entries) menubar.menu_entries = entries if instance then menulist_update(scr) end end) end --- Awful.prompt keypressed callback to be used when the user presses a key. -- @param mod Table of key combination modifiers (Control, Shift). -- @param key The key that was pressed. -- @param comm The current command in the prompt. -- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text. local function prompt_keypressed_callback(mod, key, comm) if key == "Up" or (mod.Control and key == "j") then current_item = math.max(current_item - 1, 1) return true elseif key == "Down" or (mod.Control and key == "k") then current_item = current_item + 1 return true elseif key == "Left" or key == "Right" then local tmp_sum = 0 local index = nil local index_gen = function(tbl) local idx = {} for k,v in pairs(tbl) do idx[v] = k end return idx end if current_pagqe[1]["name"] == menubar.left_label then tmp_sum = 1 if key == "Left" then if not index then index = index_gen(current_page) end tmp_sum = #current_page - index[shownitems[current_item]] end elseif key == "Left" then tmp_sum = tmp_sum + 1 end tmp_sum = tmp_sum + 1 if current_page[#current_page]["name"] == menubar.right_label and key == "Right" then if not index then index = index_gen(current_page) end tmp_sum = index[shownitems[current_item]] end current_item = current_item + (#current_page - tmp_sum) * (key == "Right" and 1 or -1) return true elseif key == "BackSpace" then if comm == "" and current_category then current_category = nil current_item = previous_item return true, nil, "Run: " end elseif key == "Escape" then if current_category then current_category = nil current_item = previous_item return true, nil, "Run: " end elseif key == "Home" then current_item = 1 return true elseif key == "End" then current_item = #shownitems return true elseif key == "Return" or key == "KP_Enter" then if mod.Control then current_item = #shownitems if mod.Mod1 then -- add a terminal to the cmdline shownitems[current_item].cmdline = menubar.utils.terminal .. " -e " .. shownitems[current_item].cmdline end end return perform_action(shownitems[current_item]) end return false end --- Show the menubar on the given screen. -- @param[opt] scr Screen. function menubar.show(scr) scr = get_screen(scr or awful.screen.focused() or 1) local fg_color = theme.menubar_fg_normal or theme.menu_fg_normal or theme.fg_normal local bg_color = theme.menubar_bg_normal or theme.menu_bg_normal or theme.bg_normal local border_width = theme.menubar_border_width or theme.menu_border_width or 0 local border_color = theme.menubar_border_color or theme.menu_border_color if not instance then -- Add to each category the name of its key in all_categories for k, v in pairs(menubar.menu_gen.all_categories) do v.key = k end if menubar.cache_entries then menubar.refresh(scr) end instance = { wibox = wibox{ ontop = true, bg = bg_color, fg = fg_color, border_width = border_width, border_color = border_color, }, widget = common_args.w, prompt = awful.widget.prompt(), query = nil, count_table = nil, } local layout = wibox.layout.fixed.vertical() layout:add(instance.prompt) layout:add(instance.widget) instance.wibox:set_widget(layout) end if instance.wibox.visible then -- Menu already shown, exit return elseif not menubar.cache_entries then menubar.refresh(scr) end -- Set position and size local scrgeom = scr.workarea menubar.geometry = { height = menubar.geometry_override.height or awful.screen.focused().geometry.height, width = menubar.geometry_override.width or 200, x = (menubar.geometry_override.x or 0) + awful.screen.focused().geometry.x , y = menubar.geometry_override.y} local geometry = menubar.geometry instance.geometry = {x = geometry.x or scrgeom.x, y = geometry.y or scrgeom.y, height = geometry.height or gmath.round(theme.get_font_height() * 1.5), width = (geometry.width or scrgeom.width) - border_width * 2} instance.wibox:geometry(instance.geometry) current_item = 1 current_category = nil menulist_update(scr) local prompt_args = menubar.prompt_args or {} local tmp = instance.prompt.widget tmp.forced_height = 18 awful.prompt.run(setmetatable({ prompt = "Run: ", textbox = tmp, completion_callback = awful.completion.shell, history_path = gfs.get_cache_dir() .. "/history_menu", done_callback = menubar.hide, changed_callback = function(query) instance.query = query menulist_update(scr) end, keypressed_callback = prompt_keypressed_callback }, {__index=prompt_args})) instance.wibox.visible = true end --- Hide the menubar. function menubar.hide() if instance then instance.wibox.visible = false instance.query = nil end end --- Get a menubar wibox. -- @tparam[opt] screen scr Screen. -- @return menubar wibox. -- @deprecated get function menubar.get(scr) gdebug.deprecate("Use menubar.show() instead", { deprecated_in = 5 }) menubar.refresh(scr) -- Add to each category the name of its key in all_categories for k, v in pairs(menubar.menu_gen.all_categories) do v.key = k end return common_args.w end local mt = {} function mt.__call(_, ...) return menubar.get(...) end return setmetatable(menubar, mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80